To answer if balance is needed, the answer is yes, but only if you don't confuse balance of alternatives with balance in fairness.įor example, imagine that strengthened gave 100% increase to damage per stack, and weakened gave a 1% increase per stack. If you don't understand my point of how balance and symmetry are not inherently related, StarCraft 2 is a good example of a game that's tuned for balance while remaining highly asymmetrical. It's just a general complaint about balance. From what I can see, the OP is not asking for any specific balancing features that would reduce diversity or asymmetry of play. So while I ramble about this, what I really want is to know, does Paradox/Age of wonders do balance patches? I know expansions usually adds mechanics to the game that might change the balance but I don't think that's enough.Ī game can be balanced and asymmetrical at the same time. too strong and too straight forward, everything synergises too well, at least compared to other hero strats. I'm sure there are other OP strat, but this one is just. That's just one hero in the stack, lv 11 only. It Brings me to 10 Defense, 11 resistance, 110 hp. in 2 round, I have 5x bolstered resist, defense, strengthened, 3x fortune, Star blades x2, I have a spell pylon placed, I summoned a tier 3 golem, freely phased closer to the enemy line, enhanced my magic damage for my next roung by 80%, cast arcane supercharge, and Mental Mark. Not only going melee hero and trying to focus on leveling him up is pretty weak right now, going Mage with magic attack/spell cast is overtuned where it's not even remotely fair. Focusing on hero development, army, summons, spell casting and what not I've tried many different race/classes/specialisations. I've played hundreds of hours in the first and third each. I've played AoW1,3 planetfall and now this one.
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